So a while back, while creating updates for Bunker 45, I thought: why not try something in 3D for a change? So I decided to make a simple Madness Combat character in Blender to try it out. I gave him some scripts and AI to move him around and make him shoot, etc.
And now i've got this:
The environment might look a little bland right now, but AI was my first priority and I think I've got it right. The next step is adding more objects to the scene, more weapons, and more rooms to fight in. I really want it to be finished before this year's MD, but you know how it went last time... Nonetheless, I'm going to try. I'll upload a more in-depth video soon.
Oh yeah, and I'm trying to learn from my mistakes, so absolutely NO account is needed for this game.
Luis
It’s looking promising